Hey there guys!

So I’ve decided after long await (ISP downtime) I have been able to update my portfolio. As of yet I have only added two maps to my level design section, both of which will be available to download by the end of the week. Both maps took around 15-20 days of development to lay down, and overall development depending on the map extended from that.

I’ve recently obtained a Graphics Tablet, which will allow me to start working with Mudbox. I’ve also started learning UDK which means the team will possibly be making the Unreal Engine 3 as it’s next choice in engine (This is all after Outbreak: Condemned has been developed – Don’t worry were not sabotaging that).

I’ve also started getting into Flash as I love the art that can be created with it. Games like Nevermore 3 have really inspired me to work with this software and I hope to advance my skill in Flash to create some really awesome platforming games.

Nevermore 3: http://www.2dplay.com/nevermore-3/nevermore-3-play.htm

In other news, I have arranged an interview with the creator of Nevermore 3, Adam Westerman. I will be asking him questions about his art style, and what inspires him. But if anyone has any questions they would like me to ask be sure to let me know through MSN, a comment below or e-mail.

To see my updated portfolio, level design section,  please click here: http://www.scottbaker.eu/?page_id=18

I’ve also had the chance of updating my developers.valvesoftware.com page: http://developer.valvesoftware.com/wiki/User:Sythen

Please comment!
- Scott.


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